Disney+ is the exclusive home for your favourite movies and TV shows from Disney, Pixar, Marvel, Star Wars, and National Geographic. Start streaming today. The Wanderer – 02:46 03. Something ‘Bout You Baby I Like – 02:17 04. Rain – 04:36 05. Softer Ride – 04:02 06. Beginning of the End – 03:57 07. Hold You Back – 04:45 08. Proposing Medley – 07:26 09. Paper Plane – 03:31 10. The Oriental – 05:14 11. Creepin’ up on You – 04:58 12. Gerdundula – 05:03 13. In the Army Now. High Sierra is a 1941 heist film and early film noir written by William R. Burnett and John Huston from the novel by Burnett. The film features Ida Lupino and Humphrey Bogart, and was directed by Raoul Walsh, with location work shot at Whitney Portal, halfway up Mount Whitney in the Sierra Nevada of California.
This page is a wiki. Please login or create an account to begin editing.Rating: | |
Category: | |
Perspective: | |
Year released: | |
Author: | Quinn Dunki |
Publisher: | |
Engine: |
Wanderer I: The Cult of Misery is a roleplaying game in the tradition of the Ultima series. It was developed exclusively for the Macintosh.
You are a peaceful, ordinary citizen of a society known simply as The Empire. You are governed by the benevolent lord who is called The Emperor. Since leaving your home in the towne of Trojan at a young age, you have provided for yourself and your sister Marissa happily for a long time. Your parents have since passed on, and you have moved to the quiet, isolated farming community of Horseshoe. All was well until two years ago.
Exactly two years ago today, your sister Marissa was murdered. She had been stabbed in the chest with a poisoned dagger for no apparent reason. You found her body in front of your house on your way home from a short shopping trip. You have never known who killed her, but until now you have never really cared. All that mattered was that your innocent loving sister had been struck down in cold blood.
Last night everything changed. You had a dream in which you watched her killed by a masked assassin; you were unable to move to prevent it. You had this same dream over and over, forced to watch her killed over and over. This made you realize that you do in fact care who killed her. Now you absolutely must know who it was so that you can make them pay for their cruelty. It has consumed you. You must make sure this vicious predator can never do this to anyone else. You've come to realize it is now your turn to be predator. To stalk the stalker.
So you've woken up early this morning, packed up what few possessions you have, and have set off to exact your revenge. You've decided to start in Horseshoe and question the locals about your sister. After that, you'll travel wherever the trail takes you.
Wanderer I: The Cult of Misery requires at least Mac OS 7, 5MB of memory, 8 bit colour, a 68020 CPU, and 32-bit addressing. Sound Manager 3.0 is optional. Disk usage for the program ranges from 3-10MB, depending how far into the game you get.
CompatibilityDeveloper: Almost Human
Release date: 2012
Version: 1.3.6 + Full Game
Interface language: English
Tablet: Not required
Platform: Intel only
To bookmarksLegend of Grimrock is an action role-playing game video game developed and published by Almost Human. The title is a 3D grid-based, real-time dungeon crawler based on the 1987 game Dungeon Master. It was originally released for Microsoft Windows in April 2012, and later ported for OS X and Linux in December 2012 and iOS in May 2015.
Legend of Grimrock was the debut game of Almost Human, a four-man Finnish indie development team formed in February 2011, which self-financed the title's development. A sequel, Legend of Grimrock II, was released in October 2014.
Gameplay
Legend of Grimrock is a first-person action role-playing game with tile-based movement and realtime game mechanics. Players control a party of one to four characters which they move through a 3D rendered grid-based dungeon, a style of gameplay popular in RPG games from the 1990s such as Dungeon Master and Eye of the Beholder, from which Legend of Grimrock draws heavy inspiration.
Gameplay consists of a combination of puzzle solving and combat. Characters within the party gain experience for slaying creatures and beasts within the dungeon, allowing them to increase in level and progress skills which enhance combat abilities and allow the casting of new spells, and equipment is obtained through exploration and solving of puzzles throughout the dungeon. Many of the harder puzzles throughout the game are designed as bonuses, being optional to the progression through the dungeon but granting superior items and equipment for solving them.
In reference to its classic roots, the player has the option to switch on 'old-school mode' when beginning a new game. In this mode the game's map system is deactivated, leaving navigation through the dungeon's grid down to the player alone; this references the 1990s games which Grimrock is based on, which left remembering routes and paths through the dungeon completely down to the player. The game's digital manual contains a printable grid sheet which encourages players to chart their course through the game to this end.